May 8, 2023
Birds of a feather: VirtualHacks 2023 inspires flock of students to explore extended reality
Have you ever wanted to fly like a bird, complete tasks as a goose, or step inside the 2013 viral game, “Flappy Bird?” Extended reality (XR) makes it possible, as more than two dozen students demonstrated at a recent XR hackathon.
May 2, 2023
‘Explainable AI’ can efficiently detect augmented/virtual reality cybersickness
Exposure to an augmented reality (AR) or virtual reality (VR) environment can cause people to experience cybersickness — a special type of motion sickness with symptoms ranging from dizziness to nausea — and existing research to mitigate the severity of the symptoms often relies upon a one-size-fits-all approach. However, Khaza Anuarul Hoque, an assistant professor in the Department of Electrical Engineering and Computer Science, and a team of researchers are working to develop a personalized approach to identifying cybersickness by focusing on the root causes, which can be different for every person.
May 1, 2023
Gregory Scholar, data science student studies augmented reality in advertising
Augmented reality (AR) can be an effective tool for brands to engage with consumers, so long as the features are useful, enjoyable and easy to activate. Those were some of Krutika Deshpande’s findings from her recent research project around the use of AR and storytelling by brands. Deshpande — a master’s student in data science and part of an interdisciplinary research program — presented the work at Show Me Research Week last month.
Feb. 8, 2023
Mizzou Engineering students, alumnus compete at MIT Reality Hack
Four Mizzou Engineers participated in MIT’s Reality Hack last month, an international hackathon focused on extended reality (XR, an umbrella term for virtual reality, augmented reality, and mixed reality), developing novel ways to implement emerging technologies.
Oct. 3, 2022
New lab brings photogrammetry, motion capture system to Mizzou Engineering
The motion capture system takes images from all angles to turn people into digital avatars. A new lab at Mizzou Engineering will give students access to the latest technology allowing them to turn images of large objects into 3D digital assets. It’s called the Collaborative Research Environment for Extended Reality, or CREXR Lab, and it gives students and faculty the ability to transform real-world objects, scenes and even individuals into components that can be integrated into virtual, augmented and mixed-reality settings. The lab prepares students to work with photogrammetry and motion capture technologies. Photogrammetry equipment is used to turn two-dimensional…
Sep. 30, 2022
Mizzou Engineer studying augmented reality to bring coursework to life
A student uses augmented reality to study ergonomics, or the study of movements in the workplace. Augmented reality (AR) has the potential to bring coursework to life. Imagine, for instance, learning about supply chains by seeing the various components of an operation laid out in front of you, from the manufacturing plant to the delivery site. Jung Hyup Kim, an associate professor of industrial engineering, is exploring how best to incorporate AR technology into engineering curriculum. He’s the Principal Investigator on a National Science Foundation grant that is allowing him to design and test AR lessons in a…
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