Virtual Reality

May 2, 2023

‘Explainable AI’ can efficiently detect augmented/virtual reality cybersickness

Exposure to an augmented reality (AR) or virtual reality (VR) environment can cause people to experience cybersickness — a special type of motion sickness with symptoms ranging from dizziness to nausea — and existing research to mitigate the severity of the symptoms often relies upon a one-size-fits-all approach. However, Khaza Anuarul Hoque, an assistant professor in the Department of Electrical Engineering and Computer Science, and a team of researchers are working to develop a personalized approach to identifying cybersickness by focusing on the root causes, which can be different for every person.

April 11, 2023

Freshmen, sophomores among engineers presenting at Show Me Research Week

Freshmen and sophomores will be among the more than 55 Mizzou Engineering undergraduates, graduate students and post-doctoral fellows participating in Show Me Research Week.

Feb. 8, 2023

Mizzou Engineering students, alumnus compete at MIT Reality Hack

Four Mizzou Engineers participated in MIT’s Reality Hack last month, an international hackathon focused on extended reality (XR, an umbrella term for virtual reality, augmented reality, and mixed reality), developing novel ways to implement emerging technologies.

Oct. 26, 2022

Mizzou Engineering made virtual museum now available in Oculus Rift Store

Mizzou Engineering students and faculty created a virtual museum now available on the Oculus Rift Store.

Oct. 3, 2022

New lab brings photogrammetry, motion capture system to Mizzou Engineering

The motion capture system takes images from all angles to turn people into digital avatars. A new lab at Mizzou Engineering will give students access to the latest technology allowing them to turn images of large objects into 3D digital assets. It’s called the Collaborative Research Environment for Extended Reality, or CREXR Lab, and it gives students and faculty the ability to transform real-world objects, scenes and even individuals into components that can be integrated into virtual, augmented and mixed-reality settings. The lab prepares students to work with photogrammetry and motion capture technologies. Photogrammetry equipment is used to turn two-dimensional…

VR goggles

Sep. 6, 2022

Mizzou Engineering team using explainable machine learning to combat cybersickness

Nausea, headaches, dizziness. Just as motion sickness can ruin an otherwise pleasant road trip, cybersickness can make virtual reality unbearable for some users. That’s a problem as even the federal government has prioritized spending to incorporate immersive technology in educational, medical and commercial settings. In hopes of mitigating the effects of cybersickness, a Mizzou Engineering team has come up with TruVR, a framework for developing a cybersickness detection method based on explainable machine learning. Khaza Anuarul Hoque In other words, they’re developing a system that could predict and explain cybersickness which can ultimately aid in preventing cybersickness in…

Driving simulator

March 23, 2022

Mizzou Engineer studies motorist behavior around truck platoons

Professor Carlos Sun recently led a study investigating how motorists behave when faced with a truck platoon in work zones.

Feb. 2, 2022

Team studies virtual reality platforms using new CAVE

The team attempted to develop a new software that can create large-scale virtual models in the CAVE on campus.

Virtual reality headset

Aug. 4, 2021

Researchers aim to protect cyber space in virtual reality environments

A Mizzou Engineering team is beginning to study possible cyber threats in virtual reality environments.

Photo of VR transportation workforce

July 27, 2021

Training the next generation transportation workforce

Mizzou Engineering will help Missouri Department of Transportation employees receive realistic work zone inspection training using VR.